Provides functionality to handle Window creation and management.
Macros
kSbEventOnScreenKeyboardInvalidTicket
System-triggered OnScreenKeyboard events have ticket value kSbEventOnScreenKeyboardInvalidTicket.
kSbWindowInvalid
Well-defined value for an invalid window handle.
Typedefs
SbWindow
A handle to a window.
Definition
typedef SbWindowPrivate* SbWindow
Structs
SbWindowOptions
Options that can be requested at window creation time.
Members
SbWindowSize size
The requested size of the new window. The value of
video_pixel_ratio
will not be used or looked at.bool windowed
Whether the new window should be windowed or not. If not, the requested size is really the requested resolution.
const char * name
The name of the window to create.
SbWindowRect
Defines a rectangle via a point (x, y)
and a size (width, height)
. This
structure is used as output for SbWindowGetOnScreenKeyboardBoundingRect.
Members
-
float x
-
float y
-
float width
-
float height
SbWindowSize
The size of a window in graphics rendering coordinates. The width and height of a window should correspond to the size of the graphics surface used for drawing that would be created to back that window.
Members
int width
The width of the window in graphics pixels.
int height
The height of the window in graphics pixels.
float video_pixel_ratio
The ratio of video pixels to graphics pixels. This ratio must be applied equally to width and height, meaning the aspect ratio is maintained.
A value of 1.0f means the video resolution is the same as the graphics resolution. This is the most common case.
Values greater than 1.0f mean that the video resolution is higher (denser, larger) than the graphics resolution. This is a common case as devices often have more video decoding capabilities than graphics rendering capabilities (or memory, etc...).
Values less than 1.0f mean that the maximum video resolution is smaller than the graphics resolution.
A value of 0.0f means the ratio could not be determined, it should be assumed to be the same as the graphics resolution (i.e. 1.0f).
Functions
SbWindowBlurOnScreenKeyboard
Blur the on screen keyboard. Fire kSbEventTypeOnScreenKeyboardBlurred.
kSbEventTypeOnScreenKeyboardBlurred has data ticket
. Calling
SbWindowBlurOnScreenKeyboard() when the keyboard is already blurred is
permitted. Calling SbWindowBlurOnScreenKeyboard while the on screen keyboard is
not showing does nothing and does not fire any event.
Declaration
void SbWindowBlurOnScreenKeyboard(SbWindow window, int ticket)
SbWindowCreate
Creates and returns a new system window with the given options
, which may be
NULL
. The function returns kSbWindowInvalid
if it cannot create the
requested SbWindow
due to policy, unsatisfiable options, or any other reason.
If options
are not specified, this function uses all defaults, which must work
on every platform. In general, it defaults to creating a fullscreen window at
the highest 16:9 resolution possible. If the platform does not support
fullscreen windows, then it creates a normal, windowed window.
Some devices are fullscreen-only, including many production targets for Starboard. In those cases, only one SbWindow may be created, and it must be fullscreen. Additionally, in those cases, the requested size will actually be the requested resolution.
An SbWindow must be created to receive window-based events, like input events, even on fullscreen-only devices. These events are dispatched to the Starboard entry point.
options
: Options that specify parameters for the window being created.
Declaration
SbWindow SbWindowCreate(const SbWindowOptions *options)
SbWindowDestroy
Destroys window
, reclaiming associated resources.
window
: The SbWindow
to destroy.
Declaration
bool SbWindowDestroy(SbWindow window)
SbWindowFocusOnScreenKeyboard
Focus the on screen keyboard. Fire kSbEventTypeOnScreenKeyboardFocused.
kSbEventTypeOnScreenKeyboardFocused has data ticket
. Calling
SbWindowFocusOnScreenKeyboard() when the keyboard is already focused is
permitted. Calling SbWindowFocusOnScreenKeyboard while the on screen keyboard is
not showing does nothing and does not fire any event.
Declaration
void SbWindowFocusOnScreenKeyboard(SbWindow window, int ticket)
SbWindowGetDiagonalSizeInInches
Gets the size of the diagonal between two opposing screen corners.
A return value of 0 means that starboard does not know what the screen diagonal is.
Declaration
float SbWindowGetDiagonalSizeInInches(SbWindow window)
SbWindowGetOnScreenKeyboardBoundingRect
Get the rectangle of the on screen keyboard in screen pixel coordinates. Return
true
if successful. Return false
if the on screen keyboard is not showing.
If the function returns false
, then rect
will not have been modified.
Declaration
bool SbWindowGetOnScreenKeyboardBoundingRect(SbWindow window, SbWindowRect *bounding_rect)
SbWindowGetPlatformHandle
Gets the platform-specific handle for window
, which can be passed as an
EGLNativeWindowType to initialize EGL/GLES. This return value is entirely
platform-specific, so there are no constraints about expected ranges.
window
: The SbWindow to retrieve the platform handle for.
Declaration
void* SbWindowGetPlatformHandle(SbWindow window)
SbWindowGetSize
Retrieves the dimensions of window
and sets size
accordingly. This function
returns true
if it completes successfully. If the function returns false
,
then size
will not have been modified.
window
: The SbWindow to retrieve the size of. size
: The retrieved size.
Declaration
bool SbWindowGetSize(SbWindow window, SbWindowSize *size)
SbWindowHideOnScreenKeyboard
Hide the on screen keyboard. Fire kSbEventTypeWindowSizeChange and
kSbEventTypeOnScreenKeyboardHidden if necessary.
kSbEventTypeOnScreenKeyboardHidden has data ticket
. Calling
SbWindowHideOnScreenKeyboard() when the keyboard is already hidden is permitted.
Declaration
void SbWindowHideOnScreenKeyboard(SbWindow window, int ticket)
SbWindowIsOnScreenKeyboardShown
Determine if the on screen keyboard is shown.
Declaration
bool SbWindowIsOnScreenKeyboardShown(SbWindow window)
SbWindowIsValid
Returns whether the given window handle is valid.
Declaration
static bool SbWindowIsValid(SbWindow window)
SbWindowOnScreenKeyboardIsSupported
Return whether the current platform supports an on screen keyboard
Declaration
bool SbWindowOnScreenKeyboardIsSupported()
SbWindowOnScreenKeyboardSuggestionsSupported
Determine if the on screen keyboard has suggestions implemented. If this returns false, then calling SbWindowUpdateOnScreenKeyboardSuggestions() will be undefined.
Declaration
bool SbWindowOnScreenKeyboardSuggestionsSupported(SbWindow window)
SbWindowSetDefaultOptions
Sets the default options for system windows.
options
: The option values to use as default values. This object must not be
NULL
.
Declaration
void SbWindowSetDefaultOptions(SbWindowOptions *options)
SbWindowSetOnScreenKeyboardKeepFocus
Notify the system that keepFocus
has been set for the OnScreenKeyboard.
keepFocus
true indicates that the user may not navigate focus off of the
OnScreenKeyboard via input; focus may only be moved via events sent by the app.
keepFocus
false indicates that the user may navigate focus off of the
OnScreenKeyboard via input. keepFocus
is initialized to false in the
OnScreenKeyboard constructor.
Declaration
void SbWindowSetOnScreenKeyboardKeepFocus(SbWindow window, bool keep_focus)
SbWindowShowOnScreenKeyboard
Show the on screen keyboard and populate the input with text input_text
. Fire
kSbEventTypeWindowSizeChange and kSbEventTypeOnScreenKeyboardShown if necessary.
kSbEventTypeOnScreenKeyboardShown has data ticket
. The passed in input_text
will never be NULL, but may be an empty string. Calling
SbWindowShowOnScreenKeyboard() when the keyboard is already shown is permitted,
and the input will be replaced with input_text
. Showing the on screen keyboard
does not give it focus.
Declaration
void SbWindowShowOnScreenKeyboard(SbWindow window, const char *input_text, int ticket)
SbWindowUpdateOnScreenKeyboardSuggestions
Update the on screen keyboard custom suggestions. Fire
kSbEventTypeOnScreenKeyboardSuggestionsUpdated.
kSbEventTypeOnScreenKeyboardSuggestionsUpdated has data ticket
. The
suggestions should remain up-to-date when the keyboard is shown after being
hidden.
Declaration
void SbWindowUpdateOnScreenKeyboardSuggestions(SbWindow window, const char *suggestions[], int num_suggestions, int ticket)